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My Portfolio

Deviants

The Deviants was my second theatrical project with Critical Stage Theatre Co. I held even more hats this time as actor, set designer, writer (on of three) and various production roles. We also worked on some elements of the design with the Digital Media division of the Rhode Island School of Design. Click the link above for an excerpt from one of my scenes.

Rock Paper Scissors Infinity

Rock Paper Scissors Infinity is my attempt to create a massively multiplayer game of rock paper scissors using anything that the user enters. The best way to experience this is to click on the link above. In the first three days after I made this, over 700 'games' had been 'played'. Here's one of my favourites.

Live from the Mekong

In the summer of 2007, I traveled through Southeast Asia while keeping a travel blog (click on the link above if you want to browse it). We told all our friends and parents and had about twenty readers a day. We blogged through pictures, text and video and I found it to be pretty fun.

Supplementary Material

Supplementary Material was a submission I made with four other people to the Queen's University Focus Film Festival 2007. We sat in a very long writing session and brainstormed a ton of ideas, but finally came up with something we found really fun, but we were afraid no one would get it. To our surprise, we actually won best picture. I collaboratively wrote and directed and was the camera operator.

The Improv Show

I've been part of a improv troupe for the past five years. I was picked up right out of high school, and today I'm the Artistic Director. The goal of the troupe has always been to push the possibilities of improvisation, leaning towards 'open' games that develop an interesting story, rather than performing for immediate humour. Pictured is when I hosted our September 2007 show, where we wrote all thiry suggestions for our longform on the stage in chalk.

Poetry in Motion

Poetry in Motion is one of my experiments into generative creativity. The possibilities of the poem are displayed as points of light in the sky, and the player can start their initial momentum upward by clicking the mouse. From then on, for the player to survive they must bounce off of words continually upwards, creating their personalized poem as they get higher into space. The poem word location is procedurally generated with an algorithm I wrote, and I recorded audio for all the words.

FaceStorm

FaceStorm is a project I put together after I found a bunch of pictures on my camera from the previous night. Some of my friends and took some pictures and found that my one friend kept the same face while I kept changing. So, we continued the pattern. I put it to a sweet soundtrack the next morning and everyone I've seen it since loves it.

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