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Category Archives: research
Kinect Body Paint – Kinect Workshop @ Pervasive 2012
Look at what I and my team made in a couple hours at the Kinect Workshop (run by David Kim): There are “buckets” of paint on either side of the space. One can grab paint and draw it all over … Continue reading
Posted in creations, games, research, research-proj
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Interview on CBC’s Spark Radio Show
I was interviewed about my current research work by Norah Young for CBC’s Radio show Spark. The project I talked about was Scribbling with Typeset. Here’s a video of the work in action: This work is part of a larger … Continue reading
Scribbling with Typeset
Typeset text via keyboard text input is still mostly confined to rigid, linear textboxes, while freeform written text from a stylus or pen and paper is slower and harder to read and re-use in new contexts. I created a prototype … Continue reading
Posted in research, research-proj
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This is What A Day of Gesture Design Looks Like
After spending a day designing a gesture detection algorithm, I took a look down at my paper and noticed that it looked almost art-like, if you didn’t know the origin. I decided to humbly share them with you for your … Continue reading
Posted in creations, moments, research
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Above The Surface Interaction
I have not failed. I’ve just found 10,000 ways that won’t work. – Thomas Edison This past year, I’ve had the wonderful opportunity to work on several projects that did not go anywhere. I started getting very discouraged when it … Continue reading
Posted in creations, research, research-proj
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Tangible Actions/Replaying Gestures
Once the novelty effect wears off for a direct multitouch interface, interaction can be very slow and inefficient compared to the high-gain mouse interactions most users are familiar with. We developed the concept of Tangible Actions based on the broad … Continue reading
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Surface Monster Nom Nom Nom
Someone on the Microsoft Surface team was nice enough to send me a project they were working on. Enjoy! This was a whimsical project that received some notice at CHI 2009 as a novel way to extend the interface space … Continue reading
Posted in creations, research, research-proj
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Research in Action 2009
Tommorow, Tuesday November 17th is my department’s Research in Action day. Think of it as a science-fair-like event, but without anu judging or prizes. Basically, its a chance for us computer science graduate students to show off what we have … Continue reading
Posted in me-news, research, research-proj
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Slampad
(with Julian Lepinski) A colleague and I submitted an entry to the UIST 2009 Student competition sponsored by Microsoft, which challenged entrants to come up with a use for a keyboard that could detect the pressure applied to each key. … Continue reading
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Augmenting Minimalism (Improv)
Improv (when I’m loving it) is the most minimalist art form. Improv tends to be better when we bring only a little bit of ourselves to it; when we plan as little in advance as possible. The best, most honest, … Continue reading →