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Category Archives: research
Upcoming Topics in Computing (that I’m interested in)
I have spent a lot of time in academia, and the last four years at commercial startups, including running a few myself. This gives me a special vantage point on upcoming computing areas – I want to jump over what’s … Continue reading
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An Illustrating Example of Improv
I’m finalizing my PhD Thesis on interaction design for improv. This is a slightly-embellished example of something that actually happened. Yes, a mouse ran across the stage in the middle of an improv set and the performers all reacted in … Continue reading
Posted in commentary, improv, moments, research
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Appears to Take on Meaning…
I’m in the midst of writing up my thesis, an unnaturally large document that I both want to just finish, but also have the urge to encapsulate every thought I’ve had in my life to this date. Some of my … Continue reading
Posted in art, commentary, research, theatre
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Improv Remix Call For Performers: July 28th – August 3rd, 2014
Dustin Freeman and Montgomery Martin are looking for 3-5 performers of any age and demographic with a background in improv or comedy to collaboratively playtest a live video remix system. Performers will interact with an array of motion sensors and … Continue reading
Coolest of CHI 2014
Every year around this time my research community has the CHI conference, both standing for Computer-Human Interaction and a pun on the greek χ, representing empirical data. Here are the projects I saw at the conference that were the coolest. … Continue reading
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“That’s very compelling, but are you the only one who can use it?”
I was asked this question when demoing a research interface at a presentation recently. It’s a good question, and I think one we in the research HCI field tip-toe around a lot. The answer I gave was that concept interfaces … Continue reading
Posted in commentary, research
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Learning from Feedback
As the head chef of a new 5-Star restaurant, you are anxiously preparing for the opening in three months. Your menu is mostly set, and you’ve talked about your ideas with your food industry friends and they’re excited. You want … Continue reading
Posted in commentary, research
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Manually Clustering 275 Images For Qualitative Analysis
Grounded Theory is a technique for developing a theory about some empirical data you collected. This is in opposition to having some hypotheses in advance, which you will either verify or not. However, if you’re collecting data in an entirely … Continue reading
Posted in creations, research
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User Groups and Their Needs
For the course I’m TAing this semester, CSC318: The Design of Interactive Computational Media, the main group project is to develop a contacts/address book application. Part of the design process we get the students to go about is to think … Continue reading
Posted in creations, research
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Wonderful Projects I Did With Microsoft’s Kinect
RIP the Kinect. Literally changed the direction of my research/career/life/art. Gave it more DEPTH. — Dustin Freeman🚁LAX (@dustinfreeman) October 25, 2017 Microsoft has ceased manufacturing the Kinect. Here’s some projects, art and research, academic and industrial, that I could only … Continue reading →