Monthly Archives: November 2008

Improv Math: Military Clock

A few weeks ago, I went to see PROJECTproject, an improv show in the Toronto area. They had just come back from a tour to Western Canada, and one of the things they brought back with them was a structure … Continue reading

Posted in improv, technical | 2 Comments

Playing your part

One of the problem with video games that have a story component is that the player you represent can behave inconsistently with the “story of the game”. Games that do not have a story component, such as most Will Wright-style … Continue reading

Posted in commentary, games | 1 Comment