Category Archives: games

First Dungeonmastering Experience

After wanting to do it for many years, and meticulously re-reading DM of the Rings, I DMed a tabletop RPG session for the first time last week, in a setting of my own invention. I had all kinds of concerns … Continue reading

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Moons of Sallys

Click the image to play Moons of Sallys, inspired by Stanislaw Lem’s The Cyberiad. (More of a toy than a game really – you can just fly rockets around). I’ve nearly finished reading Stanislaw Lems’ The Cyberiad for a second … Continue reading

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The State of Kinect Gaming

I’ve played almost every Kinect game available, and I have to admit, most of them aren’t very good. There are a few exceptions, which I’ll get to below. The “controller-less” aspect of the Kinect was what brought it so much … Continue reading

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Kinect Body Paint – Kinect Workshop @ Pervasive 2012

Look at what I and my team made in a couple hours at the Kinect Workshop (run by David Kim): There are “buckets” of paint on either side of the space. One can grab paint and draw it all over … Continue reading

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Playing your part

One of the problem with video games that have a story component is that the player you represent can behave inconsistently with the “story of the game”. Games that do not have a story component, such as most Will Wright-style … Continue reading

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City 7: Toronto Conflict Reactions

I’ve had the install file for City 7: Toronto Conflict sitting on my desktop for a long time, but I’ve been too lazy to install it. So, here it is. It’s a mod for Half-Life 2 that represents an alternate … Continue reading

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Psychosomnium

Wow. I just played another excellent example of platformer turned into a compelling mind-fuck indie game. Playable here. UPDATE: I didn’t really emphasize enough how important it is that you play this game, like right now. It questioned my meaning … Continue reading

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Neuroticism is optimal?

I just read this article: Neurotic software has winning personality Austrian researchers made several different AI classes (agressive, defensive, normal and neurotic) and pitted them against a real-time strategy game’s built-in AI engine. Turns out the neurotic AI was the … Continue reading

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Finally, womanly slapping as a gameplay element

LINK to Rose Camellia The plot of the game follows Rose, a low-born widow of the eldest son of a noble family who was only married yesterday. She must defend her stake to the family mansion by slapping every female … Continue reading

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Games and Education

The link below is to “Statetris”, a game where you play tetris with the States of America. After playing it for about 3 minutes, I think I’ve learned more about the geography of the states than in my previous 22 … Continue reading

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